Title: Minecraft – Building engagement in your classroom
Presenter: Fiona Morrison, Newington Public School
Duration: 60 mins
Overview: Have you ever wondered why Minecraft is the best-selling PC game of all time? This session will provide participants with a basic premise of the game, as well as an introduction to how Minecraft can be integrated into the classroom to promote creativity and engagement for student learning. We will explore the way Minecraft has been developed for different platforms such as the computer, iPad, XBox and iPhone, including the advantages and disadvantages of each device’s use in educational settings. Participants will be able to view authentic work samples of the game’s integration in a year 2 setting across a variety of curriculum areas, including students’ testimonies of how Minecraft promotes collaboration, communication and critical thinking in completing set tasks. This session will also cover possible challenges for the implementation of the game. Finally, participants will have an opportunity to experience firsthand the world of Minecraft through a joint Minecraft world and an open-ended task. You will leave this session with a deeper understanding of the educational benefits associated with integrating Minecraft in the classroom as well as practical ideas for how to implement it in your own setting to enhance the outcomes of all your students. If you want to engage your students in authentic learning that promotes collaboration, communication and critical thinking, this workshop is for you.
Target Audience: K-6, Teachers & Executive
Requirements: Participants are required to bring their own device with Minecraft installed (eg. an iPad installed with Minecraft Pocket Edition). Minecraft can be installed on iPhones, iPads or laptops.
Resources: Link to the presentation: http://www.slideshare.net/secret/JUgvHNYxtfZC
Link to the website: http://iiminecraftresources.weebly.com