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Session 2 Evaluation
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201 - Principles of Inquiry Based Learning
202 - LEGO Education EV3 Workshop
203 - Full STEAM ahead!
204 - Theory of Gamification: What, why and how?
205 - Using AR & VR in the English Classroom
206 - Integrated Project-Based Learning (IPL) at Canobolas
207 - Adobe Connect – Let’s learn how to use it, or improve your skills! Host a meeting, a class or even a homework centre in a virtual space
208 - Engaging Learning: Assessment for Engagement
209 - The power of teaching students how to think
210 - The Micro:bit STEM revolution
Inspire Innovate 2018
NSW Department of Education